5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
2.78 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-6 to 6 (95%)
Recoil X
30 to 35 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 89 | 47 | 23 | 23 |
Zombie | 178 | 94 | 47 | 47 |
Animal | 178 | 94 | 47 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 47 |
Structure | 47 |
Vehicle | 47 |
Resource | 94 |
Object | 94 |
Magazines (0)
Magazines that can be attached to this weapon
Spawn Id | Spawn Name | Items |
---|---|---|
45712 | PS Knell Zombie Boss DMRs | 4 |
48000 | PS Knell Zombie Boss Proper | 86 |
45702 | PS Knell Zombie Boss Guns | 23 |
45712 | PS Knell Zombie Boss DMRs | 4 |
PS_Scailo_R.dat
GUID e1a5d105afb04fe998a1c6019dbe681a
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10626
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Honey.wav
Magazine 19836
Size_X 5
Size_Y 2
Size_Z 0.375
Unplace 0.13
Replace 0.6
Magazine_Calibers 1
Magazine_Caliber_0 18832
Attachment_Calibers 3
//Scope
Attachment_Caliber_0 18911
//Grip
Attachment_Caliber_2 18930
//Tactical
Attachment_Caliber_1 18922
Hook_Sight
Hook_Grip
Hook_Tactical
Ammo_Min 0
Ammo_Max 20
Safety
Semi
Caliber 19836
Muzzle 19066
Shell 19018
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10626
Blueprint_1_Outputs 2
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 4
//Supply (Illegal Gun Parts)
Blueprint_1_Output_1_ID 19342
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 15
Action Trigger
Player_Damage 47
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 94
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 94
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 47
Structure_Damage 47
Vehicle_Damage 47
Resource_Damage 94
Object_Damage 94
Durability 0.15
Recoil_Min_X -6
Recoil_Min_Y 30
Recoil_Max_X 6
Recoil_Max_Y 35
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.02
Shake_Min_Y -0.05
Shake_Min_Z 0
Shake_Max_X 0.02
Shake_Max_Y -0.06
Shake_Max_Z -0.03
Recoil_Midair 3
Spread_Aim 0.03
Spread_Hip 0.06
Spread_Midair 3