4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

10.42 RPS

Firerate

0.075%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-0.85 to 0.85 (10%)

Recoil X

2.55 to 2.75 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 27 14 7 7
Zombie 88 48 24 24
Animal 88 64 48 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 5
Resource 25
Object 40

Magazines (2)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
3 x
Tool
+
=
PS_Uzy_Pro.dat
GUID 4eb8a42454594245a0c94464f1747171
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10627

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_UZY.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Size_X 4
Size_Y 2
Size_Z 0.4

Magazine 19331

Aim_In_Duration 0.38

Ammo_Min 11
Ammo_Max 30

Safety
Auto
Semi

Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical

Attachment_Calibers 7
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10585
Attachment_Caliber_3 10671
Attachment_Caliber_4 12000
Attachment_Caliber_5 18907
Attachment_Caliber_6 18900

Magazine_Calibers 1
Magazine_Caliber_0 19330

Firerate 4
Action Trigger

Player_Damage 18
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 5
Resource_Damage 25
Object_Damage 40

Durability 0.075

Spread_Aim 0.13
Spread_Hip 0.23

Recoil_Min_X -0.85
Recoil_Min_Y 2.55
Recoil_Max_X 0.85
Recoil_Max_Y 2.75

Recover_X 0.1
Recover_Y 0.4

Shake_Min_X 0.0026
Shake_Min_Y -0.0075
Shake_Min_Z -0.02
Shake_Max_X -0.0026
Shake_Max_Y -0.009
Shake_Max_Z -0.05

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 19001

Shell 19003

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10627
Blueprint_1_Product 19248
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 19330
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 19081

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75