4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

13.89 RPS

Firerate

0.075%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-1.6 to 1.6 (10%)

Recoil X

2 to 3 (40%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 24 12 6 6
Zombie 88 48 24 24
Animal 88 64 48 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 5
Resource 25
Object 40

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
2 x
Tool
+
=
Id Guid File Name
19033 dcd4aa41-1087-42f4-9e51-2cd1a84730b7 PS_Police_Guns.dat
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
PS_Uzy.dat
GUID 81daa18ba8a2481ead5fe34c854c7fde
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 19330

Size_X 4
Size_Y 2
Size_Z 0.4

Magazine 19331

Aim_In_Duration 0.38

Ammo_Min 11
Ammo_Max 30

Safety
Auto
Semi

Attachment_Calibers 2
Attachment_Caliber_0 18900
Attachment_Caliber_1 18907

Magazine_Calibers 1
Magazine_Caliber_0 19330

Firerate 3
Action Trigger

Player_Damage 16
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 5
Resource_Damage 25
Object_Damage 40

Durability 0.075

Spread_Aim 0.13
Spread_Hip 0.23

Recoil_Min_X -1.6
Recoil_Min_Y 2
Recoil_Max_X 1.6
Recoil_Max_Y 3

Recover_X 0.1
Recover_Y 0.4

Shake_Min_X 0.0026
Shake_Min_Y -0.0075
Shake_Min_Z -0.02
Shake_Max_X -0.0026
Shake_Max_Y -0.009
Shake_Max_Z -0.05

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 19001

Shell 19003

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19330
Blueprint_1_Product 19248
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75