2 x 2 (4)

Inventory Size

Tertiary

Hand Slot

Semi, Safety

Firemodes

600m

Range

5.21 RPS

Firerate

0.05%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-1 to 1 (50%)

Recoil X

4 to 6 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 51 27 13 13
Zombie 82 45 22 22
Animal 82 60 45 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 15
Resource 80
Object 90

Magazines (9)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Tool
+
3 x
=
Id Guid File Name
19021 faefb968-140d-4598-9008-6b6602acfc11 PS_Weapons_Cache_Guns.dat
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
PS_Drago_0.dat
GUID b1afb29836ae492f8bfe74dd1e9d0220
Type Gun
Rarity Epic
Useable Gun
Slot Tertiary
ID 10671

Size_X 2
Size_Y 2
Size_Z 0.5

Magazine 19315

Aim_In_Duration 0.4

Hook_Sight

Ammo_Min 10
Ammo_Max 30

Unplace 0.15
Replace 0.62


Safety
Semi

Attachment_Calibers 3
Attachment_Caliber_0 18905
Attachment_Caliber_1 18906
Attachment_Caliber_2 10584

Magazine_Calibers 2
Magazine_Caliber_0 19315
Magazine_Caliber_1 19316

Firerate 8
Action Trigger

Player_Damage 34
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 75
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 75
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 15
Resource_Damage 80
Object_Damage 90

Durability 0.05

Spread_Aim 0.04
Spread_Hip 0.11

Recoil_Min_X -1
Recoil_Min_Y 4
Recoil_Max_X 1
Recoil_Max_Y 6

Recover_X 0.5
Recover_Y 0.25

Shake_Min_X 0.006
Shake_Min_Y -0.00125
Shake_Min_Z -0.015
Shake_Max_X -0.006
Shake_Max_Y -0.015
Shake_Max_Z -0.0175

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6

Muzzle 19001

Shell 19004

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10671
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50