2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
600m
Range
5.95 RPS
Firerate
0.2%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-2.8 to 2.8 (40%)
Recoil X
15 to 20 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 97 | 52 | 26 | 26 |
Zombie | 260 | 120 | 60 | 60 |
Animal | 220 | 160 | 120 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 8 |
Resource | 25 |
Object | 40 |
Spawn Id | Spawn Name | Items |
---|---|---|
19334 | PS Gunshop Rare Guns | 90 |
19055 | PS PMC Guns 0 | 11 |
PS_RS50.dat
GUID 63d4e3e845aa46019aa134f3ce409f3f
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 10807
EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_Deagle.wav
Size_X 2
Size_Y 2
Size_Z 0.41
Magazine 10809
Unplace 0.40
Replace 0.80
EquipableModelParent SpineHook
Instantiated_Item_Name_Override 10807
Ammo_Min 2
Ammo_Max 5
Safety
Semi
Attachment_Calibers 1
Attachment_Caliber_0 18901
Magazine_Calibers 1
Magazine_Caliber_0 10809
Firerate 7
Action Trigger
Player_Damage 65
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 8
Resource_Damage 25
Object_Damage 40
Durability 0.2
Spread_Aim 0.02
Spread_Hip 0.11
Recoil_Min_X 2.8
Recoil_Min_Y 15
Recoil_Max_X -2.8
Recoil_Max_Y 20
Recover_X 0.4
Recover_Y 0.2
Shake_Min_X 0.005
Shake_Min_Y -0.03
Shake_Min_Z -0.02
Shake_Max_X -0.005
Shake_Max_Y -0.04
Shake_Max_Z -0.04
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Muzzle 19023
Shell 19015
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10807
Blueprint_1_Product 19262
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50