5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
300m
Range
13.89 RPS
Firerate
0.03%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-1 to 1 (95%)
Recoil X
4 to 5 (95%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 43 | 24 | 12 | 12 |
| Zombie | 86 | 48 | 24 | 24 |
| Animal | 86 | 48 | 24 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 24 |
| Structure | 24 |
| Vehicle | 24 |
| Resource | 48 |
| Object | 48 |
3 blueprints
No blueprints found matching your search.
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_SLAVA_Mod.dat
GUID 1a96862d243141f1bc5778da120089aa
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10896
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AK.wav
Size_X 5
Size_Y 2
Size_Z 0.37
Unplace 0.08
Replace 0.74
Alert_Radius 7
Hook_Sight
Hook_Grip
Hook_Tactical
Ammo_Min 0
Ammo_Max 0
Magazine 19990
Safety
Semi
Auto
Magazine_Calibers 1
Magazine_Caliber_0 18810
Attachment_Calibers 3
//Scope
Attachment_Caliber_0 18911
//Grip
Attachment_Caliber_1 18930
//Tactical
Attachment_Caliber_2 18922
Muzzle 19022
Shell 19004
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10896
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 300
Ballistic_Steps 30
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 600
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 3
Action Trigger
Player_Damage 24
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8
Zombie_Damage 48
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8
Animal_Damage 48
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8
Barricade_Damage 24
Structure_Damage 24
Vehicle_Damage 24
Resource_Damage 48
Object_Damage 48
Durability 0.03
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X -1
Recoil_Min_Y 4
Recoil_Max_X 1
Recoil_Max_Y 5
Shake_Min_X -0.002
Shake_Min_Y -0.008
Shake_Max_X 0.002
Shake_Max_Y -0.01
Shake_Min_Z -0.01
Shake_Max_Z -0.02
Recoil_Crouch 1.5
Recoil_Prone 2
Recoil_Midair 2.5
Spread_Aim 0.06
Spread_Hip 0.12
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2