5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

300m

Range

13.89 RPS

Firerate

0.03%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-0.5 to 0.5 (95%)

Recoil X

3 to 3.2 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 38 20 10 10
Zombie 76 40 20 20
Animal 76 40 20 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 20
Resource 40
Object 40

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
+
+
2 x
=
PS_SLAVA.dat
GUID f6dd1e03313a4dfca9768aaf0f353268
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19991

EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AK.wav

Size_X 5
Size_Y 2
Size_Z 0.37

Unplace 0.08
Replace 0.74

Alert_Radius 7

Magazine 19990

Hook_Sight

Ammo_Min 10
Ammo_Max 20

Safety
Semi
Auto

Magazine_Calibers 1
Magazine_Caliber_0 18810

Attachment_Calibers 1
//Scope
Attachment_Caliber_0 18912

Muzzle 19022

Shell 19004

BladeIDs 2
BladeID_0 0
BladeID_1 2

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 20

Blueprints 3
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19991
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

//Upgrade
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
//Gun To Upgrade
Blueprint_2_Supply_0_ID 19991
Blueprint_2_Supply_0_Amount 1
//Supply (Weapon Mod Kit)
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
//Supply (High Tier Gun Parts)
Blueprint_2_Supply_2_ID 19262
Blueprint_2_Supply_2_Amount 2
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 10896
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Range 300
Ballistic_Steps 30
Ballistic_Drop 0.0011
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 600

Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Aim_In_Duration 0.4

Firerate 3
Action Trigger

Player_Damage 20
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9

Zombie_Damage 40
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9

Animal_Damage 40
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 20
Resource_Damage 40
Object_Damage 40

Durability 0.03

Recoil_Min_X -0.5
Recoil_Min_Y 3
Recoil_Max_X 0.5
Recoil_Max_Y 3.2

Recover_X 0.95
Recover_Y 0.95

Shake_Min_X -0.01
Shake_Min_Y -0.005
Shake_Min_Z 0
Shake_Max_X 0.01
Shake_Max_Y 0.005
Shake_Max_Z -0.01

Recoil_Crouch 1.1
Recoil_Prone 2.5
Recoil_Midair 3

Spread_Aim 0.075
Spread_Hip 0.15
Spread_Prone 0.5
Spread_Crouch 0.9
Spread_Midair 3