3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Auto, Safety
Firemodes
100m
Range
1.39 RPS
Firerate
0.3%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-4.8 to 4.8 (95%)
Recoil X
18 to 20 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 10 | 9 | 9 | 9 |
Zombie | 21 | 18 | 18 | 18 |
Animal | 21 | 18 | 18 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 9 |
Structure | 9 |
Vehicle | 9 |
Resource | 18 |
Object | 18 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_MT_Off.dat
GUID e6b073e426c4426faba3368e2fa40811
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 10932
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Sniper.wav
Hook_Sight
Size_X 3
Size_Y 2
Size_Z 0.35
Magazine 10543
Ammo_Min 0
Ammo_Max 6
Safety
Auto
Magazine_Calibers 1
Magazine_Caliber_0 18812
Attachment_Calibers 1
//Scope
Attachment_Caliber_0 18911
BladeIDs 2
BladeID_0 0
BladeID_1 2
Muzzle 19066
Shell 10500
Quality_Min 50
Quality_Max 50
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10932
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 100
Ballistic_Steps 10
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 200
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.3
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.2
Firerate 30
Action Trigger
Player_Damage 9
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2
Zombie_Damage 18
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.2
Animal_Damage 18
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.2
Barricade_Damage 9
Structure_Damage 9
Vehicle_Damage 9
Resource_Damage 18
Object_Damage 18
Durability 0.3
Recoil_Min_X -4.8
Recoil_Min_Y 18
Recoil_Max_X 4.8
Recoil_Max_Y 20
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.01
Shake_Min_Y -0.05
Shake_Min_Z 0
Shake_Max_X 0.01
Shake_Max_Y -0.06
Shake_Max_Z -0.01
Recoil_Crouch 1.1
Recoil_Prone 2.5
Recoil_Midair 3
Spread_Aim 0.15
Spread_Hip 0.3
Spread_Prone 0.5
Spread_Crouch 0.9
Spread_Midair 3