4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

2.78 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-2 to 2 (95%)

Recoil X

5 to 6 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 49 26 13 13
Zombie 98 52 26 26
Animal 98 52 26 -
Structure Damage
Low Caliber
Damage
Barricade 26
Structure 26
Vehicle 26
Resource 52
Object 52

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Tool
+
+
2 x
=
PS_T22.dat
GUID 7e65809ae3014cdd990687d00b8a147a
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 19249

EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_T22.wav

Use_Auto_Icon_Measurements False

Size_X 4
Size_Y 2
Size_Z 0.418

Magazine 19250


Hook_Sight
Hook_Barrel

Ammo_Min 10
Ammo_Max 20

Safety
Semi

Magazine_Calibers 1
Magazine_Caliber_0 18805

Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18913
//Barrel
Attachment_Caliber_1 18925

Muzzle 19000

Shell 19003

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75

Blueprints 3

//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27

//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19249
Blueprint_1_Outputs 1
//Supply (Low Tier Gun Parts)
Blueprint_1_Output_0_ID 19248
Blueprint_1_Output_0_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

//Upgrade
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
//Gun To Upgrade
Blueprint_2_Supply_0_ID 19249
Blueprint_2_Supply_0_Amount 1
//Supply (Weapon Mod Kit)
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
//Supply (Low Tier Gun Parts)
Blueprint_2_Supply_2_ID 19248
Blueprint_2_Supply_2_Amount 2
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 19343
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Range 500
Ballistic_Steps 50
Ballistic_Drop 0.0011
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000

Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam

Aim_In_Duration 0.4

Firerate 15
Action Trigger

Player_Damage 26
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9

Zombie_Damage 52
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9

Animal_Damage 52
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9

Barricade_Damage 26
Structure_Damage 26
Vehicle_Damage 26
Resource_Damage 52
Object_Damage 52

Durability 0.15

Recoil_Min_X -2
Recoil_Min_Y 5
Recoil_Max_X 2
Recoil_Max_Y 6

Recover_X 0.95
Recover_Y 0.95

Shake_Min_X -0.005
Shake_Min_Y -0.02
Shake_Min_Z 0
Shake_Max_X 0.005
Shake_Max_Y -0.03
Shake_Max_Z -0.01

Recoil_Midair 3

Spread_Aim 0.04
Spread_Hip 0.08
Spread_Midair 3