2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

4.17 RPS

Firerate

0.15%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-0.7 to 0.7 (0%)

Recoil X

1.5 to 2 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 22 12 6 6
Zombie 132 60 36 36
Animal 132 96 72 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 5
Vehicle 5
Resource 25
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Tool
+
=
Id Guid File Name
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
PS_PG22S.dat
GUID c807fe877a8c40adacba97b783f6aa6f
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 19258

Can_Aim_During_Sprint True

Aim_In_Duration 0.1

Size_X 2
Size_Y 1
Size_Z 0.262

Hook_Sight

Magazine 19250
Barrel 19257


Ammo_Min 8
Ammo_Max 20


Safety
Auto
Semi

Attachment_Calibers 2
Attachment_Caliber_0 18900
Attachment_Caliber_1 18901

Magazine_Calibers 1
Magazine_Caliber_0 19250

Firerate 10
Action Trigger

Player_Damage 15
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 120
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1.1

Animal_Damage 120
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 5
Resource_Damage 25
Object_Damage 25

Durability 0.15

Spread_Aim 0.04
Spread_Hip 0.09

Recoil_Min_X -0.7
Recoil_Min_Y 1.5
Recoil_Max_X 0.7
Recoil_Max_Y 2

Recover_X 0
Recover_Y 0

Shake_Min_X 0.007
Shake_Min_Y -0.02
Shake_Min_Z -0.009
Shake_Max_X -0.007
Shake_Max_Y -0.03
Shake_Max_Z -0.009

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 19000

Shell 19003

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19258
Blueprint_1_Product 19248
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 19247
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 19081

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75