2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

4.17 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-1 to 1 (0%)

Recoil X

2 to 3 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 21 11 5 5
Zombie 66 36 24 24
Animal 66 48 36 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 5
Vehicle 3
Resource 25
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
0%
+
=
100%
Tool
Tool
+
=
Id Guid File Name
19012 4b797a12-e3d0-46de-baf8-5d5d3db84885 PS_Gun_Locker_0.dat
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
19092 4140c01b-f118-4fea-a09b-15e2655cd1b1 PS_Civilian_Guns.dat
19117 64f0b28e-a927-4c5d-a9af-6517672dfb05 PS_Gunshop_Guns_0.dat
PS_PG22.dat
GUID 736d156b5f7145c68d52d1c9ae9ce76b
Type Gun
Rarity Common
Useable Gun
Slot Any
ID 19247

Can_Aim_During_Sprint True

Aim_In_Duration 0.1

Size_X 2
Size_Y 1
Size_Z 0.262

Magazine 19250


Hook_Barrel
Hook_Sight

Ammo_Min 8
Ammo_Max 20


Safety
Auto
Semi

Attachment_Calibers 2
Attachment_Caliber_0 18900
Attachment_Caliber_1 18901

Magazine_Calibers 1
Magazine_Caliber_0 19250

Firerate 10
Action Trigger

Player_Damage 14
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 60
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 3
Resource_Damage 25
Object_Damage 25

Durability 0.1

Spread_Aim 0.05
Spread_Hip 0.09

Recoil_Min_X -1
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3

Recover_X 0
Recover_Y 0

Shake_Min_X 0.007
Shake_Min_Y -0.02
Shake_Min_Z -0.009
Shake_Max_X -0.007
Shake_Max_Y -0.03
Shake_Max_Z -0.009

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 19000

Shell 19003

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19247
Blueprint_1_Product 19248
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75