2 x 1 (2)
Inventory Size
Any
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
4.17 RPS
Firerate
0.1%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-1 to 1 (0%)
Recoil X
2 to 3 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 21 | 11 | 5 | 5 |
Zombie | 66 | 36 | 24 | 24 |
Animal | 66 | 48 | 36 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 5 |
Structure | 5 |
Vehicle | 3 |
Resource | 25 |
Object | 25 |
Id | File Name |
---|---|
19012 | PS_Gun_Locker_0.dat |
19334 | PS_Gunshop_Rare_Guns.dat |
19092 | PS_Civilian_Guns.dat |
19117 | PS_Gunshop_Guns_0.dat |
PS_PG22.dat
GUID 736d156b5f7145c68d52d1c9ae9ce76b
Type Gun
Rarity Common
Useable Gun
Slot Any
ID 19247
Can_Aim_During_Sprint True
Aim_In_Duration 0.1
Size_X 2
Size_Y 1
Size_Z 0.262
Magazine 19250
Hook_Barrel
Hook_Sight
Ammo_Min 8
Ammo_Max 20
Safety
Auto
Semi
Attachment_Calibers 2
Attachment_Caliber_0 18900
Attachment_Caliber_1 18901
Magazine_Calibers 1
Magazine_Caliber_0 19250
Firerate 10
Action Trigger
Player_Damage 14
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 60
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 3
Resource_Damage 25
Object_Damage 25
Durability 0.1
Spread_Aim 0.05
Spread_Hip 0.09
Recoil_Min_X -1
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3
Recover_X 0
Recover_Y 0
Shake_Min_X 0.007
Shake_Min_Y -0.02
Shake_Min_Z -0.009
Shake_Max_X -0.007
Shake_Max_Y -0.03
Shake_Max_Z -0.009
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Muzzle 19000
Shell 19003
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19247
Blueprint_1_Product 19248
Blueprint_1_Products 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 60
Quality_Max 75