5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

6.95 RPS

Firerate

0.08%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-1 to 1 (35%)

Recoil X

3.75 to 4.45 (15%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 51 27 13 13
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 10
Resource 80
Object 80

Magazines (7)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
+
2 x
=
Id Guid File Name
45711 deb038e9-8596-452a-a5f2-cb3d2257aeb7 PS_US_Super_Zombie_Sigma_AR.dat
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
46101 6e8dac67-a990-4f77-9039-803f7d63e4db PS_Boom_Box_Guns.dat
PS_AR20.dat
GUID dd5a2ef9a0df436f837c28ed00179991
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19259

Size_X 5
Size_Y 2
Size_Z 0.35

 




Sight 19261
Magazine 19260
Grip 10588

Hook_Sight
Hook_Grip
Hook_Barrel
Hook_Tactical

Ammo_Min 10
Ammo_Max 30

Safety
Auto
Semi

Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12000
Attachment_Caliber_4 10670

Magazine_Calibers 1
Magazine_Caliber_0 19260

Unplace 0.1
Replace 0.42

Firerate 6
Action Trigger

Player_Damage 34
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 10
Resource_Damage 80
Object_Damage 80

Durability 0.08

Spread_Aim 0.02
Spread_Hip 0.1

Recoil_Min_X -1
Recoil_Min_Y 3.75
Recoil_Max_X 1
Recoil_Max_Y 4.45

Recover_X 0.35
Recover_Y 0.15

Range 600
Ballistic_Steps 60
Ballistic_Travel 10
Ballistic_Drop 0.001

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.002
Shake_Min_Y -0.004
Shake_Min_Z -0.01
Shake_Max_X -0.002
Shake_Max_Y -0.0065
Shake_Max_Z -0.015

Muzzle 19001

Shell 19018

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19259
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 100
Quality_Max 100