5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
6.95 RPS
Firerate
0.08%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1.2 to 1.2 (40%)
Recoil X
4 to 4.75 (13%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 55 | 29 | 14 | 14 |
Zombie | 130 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 15 |
Resource | 80 |
Object | 80 |
Spawn Id | Spawn Name | Items |
---|---|---|
45711 | PS Knell Zombie Boss ARs | 11 |
19334 | PS Gunshop Rare Guns | 90 |
PS_AR762.dat
GUID f999dd538f62416e90b2e11958e65428
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19853
EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_AR.wav
Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam
Size_X 5
Size_Y 2
Size_Z 0.35
Sight 10596
Magazine 19315
Grip 10588
Hook_Sight
Hook_Grip
Hook_Barrel
Hook_Tactical
Ammo_Min 10
Ammo_Max 30
Safety
Auto
Semi
Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12000
Attachment_Caliber_4 10670
Magazine_Calibers 2
Magazine_Caliber_0 19315
Magazine_Caliber_1 19316
Unplace 0.1
Replace 0.42
Firerate 6
Action Trigger
Player_Damage 37
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 15
Resource_Damage 80
Object_Damage 80
Durability 0.08
Spread_Aim 0.04
Spread_Hip 0.1
Recoil_Min_X -1.2
Recoil_Min_Y 4
Recoil_Max_X 1.2
Recoil_Max_Y 4.75
Recover_X 0.4
Recover_Y 0.125
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.003
Shake_Min_Y -0.006
Shake_Min_Z -0.016
Shake_Max_X -0.003
Shake_Max_Y -0.008
Shake_Max_Z -0.02
Muzzle 19001
Shell 19018
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19853
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 19259
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 19081
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 100
Quality_Max 100