4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

1.67 RPS

Firerate

0.25%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-2.2 to 2.2 (95%)

Recoil X

20 to 20 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 131 69 34 34
Zombie 262 138 69 69
Animal 262 138 69 -
Structure Damage
Low Caliber
Damage
Barricade 69
Structure 69
Vehicle 69
Resource 138
Object 138

Magazines (6)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
+
+
5 x
=
PS_Zolash_3.dat
GUID 7d317457f60d469f89d8f25f5634933d
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 19271

EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AK.wav

Size_X 4
Size_Y 2
Size_Z 0.4

Magazine 19315

Hook_Sight
Hook_Barrel

Ammo_Min 10
Ammo_Max 30

Unplace 0.15
Replace 0.62

Safety
Semi

Magazine_Calibers 1
Magazine_Caliber_0 18801

Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18912
//Barrel
Attachment_Caliber_1 18924

Muzzle 19001

Shell 19004

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50

Blueprints 3

//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19271
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

//Upgrade
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
//Gun To Upgrade
Blueprint_2_Supply_0_ID 19271
Blueprint_2_Supply_0_Amount 1
//Supply (Weapon Mod Kit)
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
//Supply (High Tier Gun Parts)
Blueprint_2_Supply_2_ID 19262
Blueprint_2_Supply_2_Amount 5
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 10837
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.

////////////////////////////////////////Balance Stats

Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00106
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000

Aim_In_Duration 0.4

Firerate 25
Action Bolt

Player_Damage 69
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9

Zombie_Damage 138
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9

Animal_Damage 138
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9

Barricade_Damage 69
Structure_Damage 69
Vehicle_Damage 69
Resource_Damage 138
Object_Damage 138

Durability 0.25

Recoil_Min_X -2.2
Recoil_Min_Y 20
Recoil_Max_X 2.2
Recoil_Max_Y 20

Recover_X 0.95
Recover_Y 0.95

Shake_Min_X -0.01
Shake_Min_Y -0.04
Shake_Min_Z 0
Shake_Max_X 0.01
Shake_Max_Y -0.04
Shake_Max_Z -0.1

Recoil_Midair 3

Spread_Aim 0.05
Spread_Hip 0.1
Spread_Midair 3