4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
1.67 RPS
Firerate
0.001%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-4 to 4 (100%)
Recoil X
10 to 13 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 67 | 36 | 18 | 18 |
Zombie | 176 | 96 | 48 | 48 |
Animal | 176 | 128 | 96 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 15 |
Resource | 80 |
Object | 90 |
Id | File Name |
---|---|
22215 | PS_Random_Reward_Rare_Armory.dat |
PS_Zolash_3.dat
GUID 7d317457f60d469f89d8f25f5634933d
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 19271
Size_X 4
Size_Y 2
Size_Z 0.4
Magazine 19315
Aim_In_Duration 0.2
Hook_Sight
Hook_Barrel
Ammo_Min 10
Ammo_Max 30
Unplace 0.15
Replace 0.62
Safety
Semi
Attachment_Calibers 2
Attachment_Caliber_0 18905
Attachment_Caliber_1 18906
Magazine_Calibers 2
Magazine_Caliber_0 19315
Magazine_Caliber_1 19316
Firerate 25
Action Bolt
Player_Damage 45
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 15
Resource_Damage 80
Object_Damage 90
Durability 0.001
Spread_Aim 0.001
Spread_Hip 0.17
Recoil_Min_X -4
Recoil_Min_Y 10
Recoil_Max_X 4
Recoil_Max_Y 13
Recover_X 1
Recover_Y 0.1
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.0036
Shake_Min_Y -0.00125
Shake_Min_Z -0.015
Shake_Max_X -0.0036
Shake_Max_Y -0.015
Shake_Max_Z -0.0175
Muzzle 19001
Shell 19004
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19314
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50