5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
2.78 RPS
Firerate
0.15%
Durability Loss per Shot
Sight
Hooks
-10%
Movement Speed
-6 to 6 (95%)
Recoil X
30 to 35 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 108 | 57 | 28 | 28 |
Zombie | 216 | 114 | 57 | 57 |
Animal | 216 | 114 | 57 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 57 |
Structure | 57 |
Vehicle | 57 |
Resource | 114 |
Object | 114 |
Spawn Id | Spawn Name | Items |
---|---|---|
19216 | PS Heli Crate Guns 0 | 15 |
19217 | PS Heli Crate Proper 0 | 56 |
19277 | PS Bunkers Snipers Proper | 37 |
19216 | PS Heli Crate Guns 0 | 15 |
19281 | PS Bunkers Snipers Guns | 7 |
19310 | PS Deadzone Bunker Sniperbox Guns | 7 |
PS_Drakonov_0.dat
GUID b5da4a586f4a41ec8a83a96229c9a067
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19309
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_DMR.wav
Equipable_Movement_Speed_Multiplier 0.9
Size_X 5
Size_Y 2
Size_Z 0.43
Magazine 19312
Hook_Sight
Ammo_Min 3
Ammo_Max 10
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18828
Attachment_Calibers 1
//Scope
Attachment_Caliber_0 18912
Unplace 0.03
Replace 0.41
Muzzle 19001
Shell 19005
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Blueprints 3
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19309
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27
//Upgrade
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
//Gun To Upgrade
Blueprint_2_Supply_0_ID 19309
Blueprint_2_Supply_0_Amount 1
//Supply (Weapon Mod Kit)
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
//Supply (High Tier Gun Parts)
Blueprint_2_Supply_2_ID 19262
Blueprint_2_Supply_2_Amount 4
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 19769
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 600
Ballistic_Steps 60
Ballistic_Drop 0.00106
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1200
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.5
Firerate 15
Action Trigger
Player_Damage 57
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 114
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 114
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 57
Structure_Damage 57
Vehicle_Damage 57
Resource_Damage 114
Object_Damage 114
Durability 0.15
Recoil_Min_X -6
Recoil_Min_Y 30
Recoil_Max_X 6
Recoil_Max_Y 35
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.02
Shake_Min_Y -0.05
Shake_Min_Z 0
Shake_Max_X 0.02
Shake_Max_Y -0.06
Shake_Max_Z -0.03
Recoil_Midair 3
Spread_Aim 0.04
Spread_Hip 0.08
Spread_Midair 3