3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

5.95 RPS

Firerate

0.1%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-1 to 1 (50%)

Recoil X

3.65 to 4.45 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 49 26 13 13
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 8
Resource 80
Object 90

Magazines (9)

Magazines that can be attached to this weapon

Repair
0%
+
=
100%
Tool
=
2 x
Tool
+
=
PS_Kalakov_1.dat
GUID 883945b5da094a1e88373e39cf77d6d6
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 19829

EquipAudioClip aridreborn.masterbundle:Items/Guns/Guns_Equip/Equip_AK.wav

Can_Ever_Jam
Jam_Quality_Threshold 0.85
Jam_Max_Chance 0.03
Unjam_Chamber_Anim Jam

Aim_In_Duration 0.3

Size_X 3
Size_Y 2
Size_Z 0.5

Magazine 19315

Ammo_Min 10
Ammo_Max 30


Safety
Auto
Semi

Hook_Sight

Attachment_Calibers 2
Attachment_Caliber_0 18904
Attachment_Caliber_1 18906

Magazine_Calibers 2
Magazine_Caliber_0 19315
Magazine_Caliber_1 19316

Firerate 7
Action Trigger

Player_Damage 33
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 8
Resource_Damage 80
Object_Damage 90

Durability 0.1

Spread_Aim 0.05
Spread_Hip 0.09

Recoil_Min_X -1
Recoil_Min_Y 3.65
Recoil_Max_X 1
Recoil_Max_Y 4.45

Recover_X 0.5
Recover_Y 0.25

Shake_Min_X 0.003
Shake_Min_Y -0.0065
Shake_Min_Z -0.015
Shake_Max_X -0.003
Shake_Max_Y -0.0085
Shake_Max_Z -0.0175

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 19026

Shell 19004

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19829
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19248
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 19382
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 19081


Gunshot_Rolloff_Distance 600

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 50
Quality_Max 50