5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

4.17 RPS

Firerate

0.33%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

-5%

Movement Speed

-1.5 to 1.5 (20%)

Recoil X

3 to 6 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 101 50 30 30
Zombie 215 149 49 49
Animal 170 124 93 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 25
Resource 150
Object 100

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Tool
+
+
=
Tool
+
2 x
=
Id Guid File Name
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
PS_Ebr_0.dat
GUID 94387421ec1c41c39b2900dea06d6f6a
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19833

Equipable_Movement_Speed_Multiplier 0.95

Aim_In_Duration 0.35

 




Size_X 5
Size_Y 2
Size_Z 0.4

Unplace 0.13
Replace 0.6

Attachment_Calibers 4
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 12001
Attachment_Caliber_3 10670

Magazine_Calibers 1
Magazine_Caliber_0 19836

Hook_Sight
Hook_Grip
Hook_Tactical

Ammo_Min 0
Ammo_Max 0

Safety
Semi
Auto

Caliber 19836

Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013

Firerate 10
Action Trigger

Player_Damage 67
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.51

Zombie_Damage 166
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3

Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 25
Resource_Damage 150
Object_Damage 100

Durability 0.33

Spread_Aim 0.001
Spread_Hip 0.15

Recoil_Min_X 1.5
Recoil_Min_Y 3
Recoil_Max_X -1.5
Recoil_Max_Y 6

Recover_X 0.2
Recover_Y 0.2

Shake_Min_X 0.003
Shake_Min_Y -0.01
Shake_Min_Z -0.02
Shake_Max_X 0.003
Shake_Max_Y -0.015
Shake_Max_Z -0.04

Muzzle 19066

Shell 19018

Gunshot_Rolloff_Distance 1000

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19833
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19009
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 0.7

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always