5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

5.21 RPS

Firerate

0.33%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-5%

Movement Speed

-1 to 1 (20%)

Recoil X

2 to 5 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 105 52 31 31
Zombie 215 149 49 49
Animal 170 124 93 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 30
Resource 150
Object 100

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
Tool
+
2 x
=
Id Guid File Name
45712 a5de21b5-51ac-45f2-b061-2de5aca1c444 PS_US_Super_Zombie_Sigma_DMR.dat
PS_Ebr_1.dat
GUID dbc48688d93e4017adeae97161dda6d2
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19857

Equipable_Movement_Speed_Multiplier 0.95

Aim_In_Duration 0.22

Size_X 5
Size_Y 2
Size_Z 0.4

Unplace 0.13
Replace 0.6

Magazine 19836

Attachment_Calibers 6
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12001
Attachment_Caliber_4 12000
Attachment_Caliber_5 10670

Magazine_Calibers 1
Magazine_Caliber_0 19836

Hook_Sight
Hook_Barrel
Hook_Grip
Hook_Tactical

Ammo_Min 2
Ammo_Max 20

Safety
Semi
Bursts 2
Auto

Caliber 19836

Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.0013

Firerate 8
Action Trigger

Player_Damage 70
Player_Leg_Multiplier 0.45
Player_Arm_Multiplier 0.45
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.51

Zombie_Damage 166
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3

Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 30
Resource_Damage 150
Object_Damage 100

Durability 0.33

Spread_Aim 0.001
Spread_Hip 0.15

Recoil_Min_X 1
Recoil_Min_Y 2
Recoil_Max_X -1
Recoil_Max_Y 5

Recover_X 0.2
Recover_Y 0.2

Shake_Min_X 0.003
Shake_Min_Y -0.01
Shake_Min_Z -0.02
Shake_Max_X 0.003
Shake_Max_Y -0.015
Shake_Max_Z -0.04

Muzzle 19066

Shell 19018

Gunshot_Rolloff_Distance 1000

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19857
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19009
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 19833
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 19081

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 0.7

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always