5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
2.78 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-6 to 6 (95%)
Recoil X
30 to 35 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 112 | 59 | 29 | 29 |
Zombie | 224 | 118 | 59 | 59 |
Animal | 224 | 118 | 59 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 59 |
Structure | 59 |
Vehicle | 59 |
Resource | 118 |
Object | 118 |
Magazines (0)
Magazines that can be attached to this weapon
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Ebr_1.dat
GUID dbc48688d93e4017adeae97161dda6d2
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 19857
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_DMR.wav
Size_X 5
Size_Y 2
Size_Z 0.4
Unplace 0.13
Replace 0.6
Magazine 19836
Magazine_Calibers 1
Magazine_Caliber_0 18832
Attachment_Calibers 3
//Scope
Attachment_Caliber_0 18911
//Grip
Attachment_Caliber_2 18930
//Tactical
Attachment_Caliber_1 18922
Hook_Sight
Hook_Grip
Hook_Tactical
Ammo_Min 2
Ammo_Max 20
Safety
Semi
Caliber 19836
Muzzle 19066
Shell 19018
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19857
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 15
Action Trigger
Player_Damage 59
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 118
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 118
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 59
Structure_Damage 59
Vehicle_Damage 59
Resource_Damage 118
Object_Damage 118
Durability 0.15
Recoil_Min_X -6
Recoil_Min_Y 30
Recoil_Max_X 6
Recoil_Max_Y 35
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.02
Shake_Min_Y -0.05
Shake_Min_Z 0
Shake_Max_X 0.02
Shake_Max_Y -0.06
Shake_Max_Z -0.03
Recoil_Midair 3
Spread_Aim 0.03
Spread_Hip 0.06
Spread_Midair 3