2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
600m
Range
20.84 RPS
Firerate
0.09%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-1 to 1 (40%)
Recoil X
7 to 7 (40%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 45 | 24 | 12 | 12 |
Zombie | 110 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 5 |
Resource | 25 |
Object | 40 |
Id | File Name |
---|---|
19442 | PS_Gunshop_Rare_Guns_Gold.dat |
19113 | PS_Radio_Towers_Guns.dat |
PS_SPS17_1.dat
GUID 43cfd697e89e4d9f97890ea1ac4a9df8
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 19948
Size_X 2
Size_Y 2
Size_Z 0.45
Magazine 19326
Hook_Barrel
Hook_Sight
Ammo_Min 15
Ammo_Max 17
Can_Aim_During_Sprint True
Safety
Semi
Attachment_Calibers 3
Attachment_Caliber_0 18900
Attachment_Caliber_1 18907
Attachment_Caliber_2 18901
Magazine_Calibers 1
Magazine_Caliber_0 19327
Firerate 2
Action Trigger
Player_Damage 30
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 5
Resource_Damage 25
Object_Damage 40
Durability 0.09
Aim_In_Duration 0.1
Spread_Aim 0.03
Spread_Hip 0.09
Recoil_Min_X 1
Recoil_Min_Y 7
Recoil_Max_X -1
Recoil_Max_Y 7
Recover_X 0.4
Recover_Y 0.4
Shake_Min_X 0.004
Shake_Min_Y -0.01
Shake_Min_Z -0.02
Shake_Max_X -0.004
Shake_Max_Y -0.015
Shake_Max_Z -0.05
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002
Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6
Muzzle 19000
Shell 19003
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19948
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19248
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19028
Blueprint_1_Output_1_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 60
Quality_Max 75