5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
2.78 RPS
Firerate
0.15%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-2 to 2 (95%)
Recoil X
14 to 16 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 76 | 40 | 20 | 20 |
Zombie | 152 | 80 | 40 | 40 |
Animal | 152 | 80 | 40 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 40 |
Structure | 40 |
Vehicle | 40 |
Resource | 80 |
Object | 80 |
Spawn Id | Spawn Name | Items |
---|---|---|
19216 | PS Heli Crate Guns 0 | 15 |
21308 | PS AG19 Bunker Guns Regular | 8 |
21304 | PS AG18 Bunker Guns Rare | 7 |
19272 | PS Deadzone Bunker Proper | 68 |
19217 | PS Heli Crate Proper 0 | 56 |
21311 | PS Soviet Low Tier AG18 | 49 |
19273 | PS Deadzone Bunker Zombos | 47 |
45001 | PS Deadzone Bunker Zombos New | 46 |
19277 | PS Bunkers Snipers Proper | 36 |
19216 | PS Heli Crate Guns 0 | 15 |
21303 | PS AG18 Bunker Guns | 14 |
21306 | PS AG19 Bunker Guns | 12 |
21308 | PS AG19 Bunker Guns Regular | 8 |
19281 | PS Bunkers Snipers Guns | 7 |
19310 | PS Deadzone Bunker Sniperbox Guns | 7 |
21304 | PS AG18 Bunker Guns Rare | 7 |
19449 | PS Deadzone Bunker Sniperbox Covert | 3 |
PS_Vintar.dat
GUID eee462cfcd514cf0b8bf002f6813abd2
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19993
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AK.wav
Size_X 5
Size_Y 2
Size_Z 0.37
Use_Auto_Icon_Measurements False
Unplace 0.08
Replace 0.74
Alert_Radius 7
Magazine 19990
Hook_Sight
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18810
Attachment_Calibers 1
//Scope
Attachment_Caliber_0 18912
Muzzle 19022
Shell 19004
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Blueprints 3
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19993
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
//Upgrade
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
//Gun To Upgrade
Blueprint_2_Supply_0_ID 19993
Blueprint_2_Supply_0_Amount 1
//Supply (Weapon Mod Kit)
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
//Supply (High Tier Gun Parts)
Blueprint_2_Supply_2_ID 19262
Blueprint_2_Supply_2_Amount 4
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 19994
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00106
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 15
Action Trigger
Player_Damage 40
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 80
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 80
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 40
Structure_Damage 40
Vehicle_Damage 40
Resource_Damage 80
Object_Damage 80
Durability 0.15
Recoil_Min_X -2
Recoil_Min_Y 14
Recoil_Max_X 2
Recoil_Max_Y 16
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.006
Shake_Min_Y -0.01
Shake_Min_Z 0
Shake_Max_X 0.006
Shake_Max_Y -0.02
Shake_Max_Z -0.009
Recoil_Midair 3
Spread_Aim 0.04
Spread_Hip 0.08
Spread_Midair 3