5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
10.42 RPS
Firerate
0.15%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-1 to 1 (5%)
Recoil X
3 to 4 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 57 | 30 | 15 | 15 |
Zombie | 195 | 78 | 39 | 39 |
Animal | 143 | 104 | 78 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 12 |
Resource | 80 |
Object | 90 |
Id | File Name |
---|---|
19216 | PS_Heli_Crate_Guns_0.dat |
19334 | PS_Gunshop_Rare_Guns.dat |
21308 | PS_AG19_Bunker_Guns_Regular.dat |
19449 | PS_Deadzone_Bunker_Sniperbox_Covert.dat |
21304 | PS_AG18_Bunker_Guns_Rare.dat |
PS_Vintar.dat
GUID eee462cfcd514cf0b8bf002f6813abd2
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19993
Size_X 5
Size_Y 2
Size_Z 0.37
Unplace 0.08
Replace 0.74
Alert_Radius 7
Gunshot_Rolloff_Distance 170
Magazine 19990
Aim_In_Duration 0.3
Hook_Sight
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Bursts 3
Attachment_Calibers 1
Attachment_Caliber_0 18905
Magazine_Calibers 1
Magazine_Caliber_0 19990
Firerate 4
Action Trigger
Player_Damage 38
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 130
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5
Animal_Damage 130
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 12
Resource_Damage 80
Object_Damage 90
Durability 0.15
Spread_Aim 0.001
Spread_Hip 0.15
Recoil_Min_X -1
Recoil_Min_Y 3
Recoil_Max_X 1
Recoil_Max_Y 4
Recover_X 0.05
Recover_Y 0.1
Shake_Min_X 0.003
Shake_Min_Y -0.0065
Shake_Min_Z -0.015
Shake_Max_X -0.003
Shake_Max_Y -0.0085
Shake_Max_Z -0.0175
Range 600
Ballistic_Steps 120
Ballistic_Travel 5
Ballistic_Drop 0.0009
Muzzle 19022
Shell 19004
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19993
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.7
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always