5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
2.78 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-2 to 2 (95%)
Recoil X
14 to 16 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 79 | 42 | 21 | 21 |
Zombie | 159 | 84 | 42 | 42 |
Animal | 159 | 84 | 42 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 42 |
Structure | 42 |
Vehicle | 42 |
Resource | 84 |
Object | 84 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Vintar_Mod.dat
GUID f358ed2ad20246f69a6815e4b448f502
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19994
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AK.wav
Size_X 5
Size_Y 2
Size_Z 0.37
Use_Auto_Icon_Measurements True
Unplace 0.08
Replace 0.74
Hook_Grip
Hook_Sight
Hook_Tactical
Alert_Radius 7
Magazine 19990
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18810
Attachment_Calibers 3
//Scope
Attachment_Caliber_0 18912
//Grip
Attachment_Caliber_1 18930
//Tactical
Attachment_Caliber_2 18922
Muzzle 19022
Shell 19004
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19994
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00106
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 15
Action Trigger
Player_Damage 42
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 84
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 84
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 42
Structure_Damage 42
Vehicle_Damage 42
Resource_Damage 84
Object_Damage 84
Durability 0.15
Recoil_Min_X -2
Recoil_Min_Y 14
Recoil_Max_X 2
Recoil_Max_Y 16
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.006
Shake_Min_Y -0.01
Shake_Min_Z 0
Shake_Max_X 0.006
Shake_Max_Y -0.02
Shake_Max_Z -0.009
Recoil_Midair 3
Spread_Aim 0.04
Spread_Hip 0.08
Spread_Midair 3