5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
2.78 RPS
Firerate
0.15%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-2 to 2 (95%)
Recoil X
8 to 10 (95%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 75 | 42 | 21 | 21 |
| Zombie | 151 | 84 | 42 | 42 |
| Animal | 151 | 84 | 42 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 42 |
| Structure | 42 |
| Vehicle | 42 |
| Resource | 84 |
| Object | 84 |
3 blueprints
No blueprints found matching your search.
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Vintar_Mod.dat
GUID f358ed2ad20246f69a6815e4b448f502
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19994
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AK.wav
Size_X 5
Size_Y 2
Size_Z 0.37
Use_Auto_Icon_Measurements True
Unplace 0.08
Replace 0.74
Hook_Grip
Hook_Sight
Hook_Tactical
Alert_Radius 7
Magazine 19990
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18810
Attachment_Calibers 3
//Scope
Attachment_Caliber_0 18912
//Grip
Attachment_Caliber_1 18930
//Tactical
Attachment_Caliber_2 18922
Muzzle 19022
Shell 19004
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19994
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00106
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 15
Action Trigger
Player_Damage 42
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8
Zombie_Damage 84
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8
Animal_Damage 84
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8
Barricade_Damage 42
Structure_Damage 42
Vehicle_Damage 42
Resource_Damage 84
Object_Damage 84
Durability 0.15
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X -2
Recoil_Min_Y 8
Recoil_Max_X 2
Recoil_Max_Y 10
Shake_Min_X -0.004
Shake_Min_Y -0.016
Shake_Max_X 0.004
Shake_Max_Y -0.02
Shake_Min_Z -0.01
Shake_Max_Z -0.02
Recoil_Crouch 1.5
Recoil_Prone 2
Recoil_Midair 2.5
Spread_Aim 0.04
Spread_Hip 0.08
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2