5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
10.42 RPS
Firerate
0.12%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
0%
Movement Speed
-0.85 to 0.85 (5%)
Recoil X
2.6 to 3.3 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 60 | 32 | 16 | 16 |
Zombie | 225 | 90 | 45 | 45 |
Animal | 165 | 120 | 90 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 12 |
Resource | 80 |
Object | 90 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Vintar_Mod.dat
GUID f358ed2ad20246f69a6815e4b448f502
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19994
Size_X 5
Size_Y 2
Size_Z 0.37
Unplace 0.08
Replace 0.74
Hook_Grip
Alert_Radius 7
Gunshot_Rolloff_Distance 170
Magazine 19990
Aim_In_Duration 0.25
Hook_Sight
Bursts 3
Hook_Tactical
Ammo_Min 10
Ammo_Max 20
Safety
Semi
Auto
Attachment_Calibers 5
Attachment_Caliber_0 18905
Attachment_Caliber_1 18902
Attachment_Caliber_2 12000
Attachment_Caliber_3 12001
Attachment_Caliber_4 10670
Magazine_Calibers 1
Magazine_Caliber_0 19990
Firerate 4
Action Trigger
Player_Damage 40
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5
Animal_Damage 150
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 12
Resource_Damage 80
Object_Damage 90
Durability 0.12
Spread_Aim 0.001
Spread_Hip 0.15
Recoil_Min_X -0.85
Recoil_Min_Y 2.6
Recoil_Max_X 0.85
Recoil_Max_Y 3.3
Recover_X 0.05
Recover_Y 0.1
Shake_Min_X 0.003
Shake_Min_Y -0.0065
Shake_Min_Z -0.015
Shake_Max_X -0.003
Shake_Max_Y -0.0085
Shake_Max_Z -0.0175
Range 600
Ballistic_Steps 120
Ballistic_Travel 5
Ballistic_Drop 0.0009
Muzzle 19022
Shell 19004
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19994
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 19993
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 19845
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_State_Transfer
Blueprint_2_Build 19081
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.7
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always