2 x 2 (4)

Inventory Size

+40%

Armor

+40%

Explosion Armor

-5%

Movement Speed

Similar Clothing (3)

There might be more than those listed here.

Apparel
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
Apparel
PS_Military_Helmet_PMC_VisorUp.dat
GUID 15532c5598234ed8bb0ed2a1bbbf913f
Type Hat
Rarity Epic
Useable Clothing
ID 19416

Size_X 2
Size_Y 2
Size_Z 0.425

Beard

Armor 0.60

Movement_Speed_Multiplier 0.95

Falling_Damage_Multiplier 1.050

Blueprints 3
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 19416
Blueprint_0_Product 19417
Blueprint_0_Products 2
Blueprint_0_Tool 19004
Blueprint_0_Build 32
Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19816
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Build 32

Blueprint_2_Type Apparel
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 19416
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 19411
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 27

Quality_Min 5
Quality_Max 15

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 2
Action_0_Text Toggle visor ▼
Action_0_Tooltip Toggle visor.