3 x 2 (6)

Inventory Size

Any

Hand Slot

2m

Range

0.096%

Durability Loss per Hit

32m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 49 36 27 27
Zombie 49 27 13 13
Animal 49 36 27 -
Structure Damage
High Caliber
Damage
Barricade 2
Structure 0
Vehicle 5
Resource 100
Object 9
Tool
+
+
+
+
=
Repair
0%
+
=
100%
Tool
=
3 x
2 x
PS_Rescue_Saw.dat
GUID 8cae80f5cddf471382f67c9f9710967b
Type Melee
Rarity Epic
Useable Melee
Slot Any
ID 19264

Size_X 3
Size_Y 2
Size_Z 0.49

Range 2
Alert_Radius 32

Player_Damage 45
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 45
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 45
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 0
Vehicle_Damage 5
Resource_Damage 100
Object_Damage 9

Invulnerable

Durability 0.096

Repeated

BladeIDs 3
BladeID_0 2
BladeID_1 10
BladeID_2 0

Blueprints 3

Blueprint_0_Type Tool
Blueprint_0_Supplies 5
Blueprint_0_Supply_0_ID 19275
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 19276
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 19278
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 19277
Blueprint_0_Supply_3_Amount 1
Blueprint_0_Supply_4_ID 19279
Blueprint_0_Supply_4_Amount 1
Blueprint_0_Tool 19376
Blueprint_0_Build 27

Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19277
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 19264
Blueprint_2_Outputs 4
Blueprint_2_Output_0_ID 19276
Blueprint_2_Output_0_Amount 1
Blueprint_2_Output_1_ID 19278
Blueprint_2_Output_1_Amount 1
Blueprint_2_Output_2_ID 19010
Blueprint_2_Output_2_Amount 3
Blueprint_2_Output_3_ID 19028
Blueprint_2_Output_3_Amount 2
Blueprint_2_Tool 19004
Blueprint_2_Build 27

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Use Motor Oil.

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Break down into parts.

Should_Delete_At_Zero_Quality True