2 x 2 (4)

Inventory Size

235 HP

Health

LOW

Armor Tier

Barrel_Rain

Build

Yes

Repairable

Yes

Salvageable

Utilities
3 x
+
2 x
+
=
Utilities
3 x
+
2 x
+
=
Utilities
3 x
+
2 x
+
=
Utilities
3 x
+
2 x
=
Utilities
=
3 x
Rio_Barrel_Rain.dat
GUID b6ffea1f62ed438f891651e1c745d826
Type Barricade
Rarity Uncommon
Useable Barricade
Build Barrel_Rain
ID 33350

Size_X 2
Size_Y 2

Health 235
Range 4
Radius 0.5
Offset 0.75

Explosion 36

Blueprints 5

//DiY
Blueprint_0_Type Utilities
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33002
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 33001
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 33971
Blueprint_0_Supply_2_Critical
Blueprint_0_Tool 33112
Blueprint_0_Build 27

Blueprint_0_Conditions 3
//Does not have architect almanac
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33972
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
//Does not have encyclopedia
Blueprint_0_Condition_1_Type Item
Blueprint_0_Condition_1_ID 33976
Blueprint_0_Condition_1_Amount 1
Blueprint_0_Condition_1_Logic Less_Than
//Has not memorized
Blueprint_0_Condition_2_Type Flag_Bool
Blueprint_0_Condition_2_ID 39501
Blueprint_0_Condition_2_Value False
Blueprint_0_Condition_2_Logic Equal
Blueprint_0_Condition_2_Allow_Unset

Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 5669facc4cbe436285abd313441264c9
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID 3c057387c8b04cfb83a1167a55124a8e



//Almanac
Blueprint_1_Type Utilities
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 33002
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Supply_1_ID 33001
Blueprint_1_Supply_1_Amount 2
Blueprint_1_Supply_2_ID 33972
Blueprint_1_Supply_2_Critical
Blueprint_1_Tool 33112
Blueprint_1_Build 27

Blueprint_1_Conditions 2
//Does not have encyclopedia
Blueprint_1_Condition_0_Type Item
Blueprint_1_Condition_0_ID 33976
Blueprint_1_Condition_0_Amount 1
Blueprint_1_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_1_Condition_1_Type Flag_Bool
Blueprint_1_Condition_1_ID 39501
Blueprint_1_Condition_1_Value False
Blueprint_1_Condition_1_Logic Equal
Blueprint_1_Condition_1_Allow_Unset

Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 0bd431d0816a432e8a6a1de97fe76b4f
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID 3c057387c8b04cfb83a1167a55124a8e



//Encyclopedia
Blueprint_2_Type Utilities
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 33002
Blueprint_2_Supply_0_Amount 3
Blueprint_2_Supply_1_ID 33001
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_2_ID 33976
Blueprint_2_Supply_2_Critical
Blueprint_2_Tool 33112
Blueprint_2_Build 27

Blueprint_2_Conditions 1
//Has not memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39501
Blueprint_2_Condition_0_Value False
Blueprint_2_Condition_0_Logic Equal
Blueprint_2_Condition_0_Allow_Unset

Blueprint_2_Rewards 2
//Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID 1aa3a29bab894243a7b3d28be1f194bd
//Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID 3c057387c8b04cfb83a1167a55124a8e



//Memorized crafting
Blueprint_3_Type Utilities
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 33002
Blueprint_3_Supply_0_Amount 3
Blueprint_3_Supply_1_ID 33001
Blueprint_3_Supply_1_Amount 2
Blueprint_3_Tool 33112
Blueprint_3_Build 27

Blueprint_3_Conditions 1
//Memorized
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 39501
Blueprint_3_Condition_0_Value True
Blueprint_3_Condition_0_Logic Equal



//Salvage a barrel 
Blueprint_4_Type Utilities
Blueprint_4_Supply_0_ID 33350
Blueprint_4_Outputs 2
Blueprint_4_Output_0_ID 33002
Blueprint_4_Output_1_ID 33000
Blueprint_4_Output_1_Amount 3
Blueprint_4_Tool 33114
Blueprint_4_Build 27

PlacementPreviewPrefab Items/Barricades/Rio_Barrel_Rain/Placement.prefab
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false