4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

200m

Range

8.33 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-0.5 to 0.5 (60%)

Recoil X

4 to 5 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 108 59 29 29
Animal 44 32 24 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 15
Vehicle 35
Resource 15
Object 25

Magazines (5)

Magazines that can be attached to this weapon

Barrels (4)

Barrels that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
4 x
+
=
100%
Salvage
=
3 x
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Arena Guns Military Common
Military Canada Guns
Xmas Presents
Carepackage Arena
Russia Carepackage Russia
Carepackage Russia
Washington Carepackage America
Carepackage America
Military Canada
PEI Military Canada
Carepackage Peaks
Peaks Carepackage Peaks
Arena Guns Military
Alpha Valley Arena Guns Military
Washington Arena Arena Guns Military
PEI Arena Arena Guns Military
Arena Guns Military Common
Military Canada Guns
Carepackage France Weapons
Carepackage France
Carepackage France Weapons
Cliffs Airdrop Weapons Military
Cliffs Airdrop Weapons Military
Carepackage France Weapons
Carepackage France
Carepackage France Weapons
Cliffs Airdrop Weapons Military
Cliffs Airdrop Weapons Military
Easter Airdrop Guns
Easter Airdrop
Easter Airdrop Guns
Easter Airdrop Guns
Easter Airdrop
Easter Airdrop Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Maplestrike.dat
GUID 38508a1f73c8417a8a68cb675460d0b6
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 363

Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Sight 364
Magazine 6

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 10
Ammo_Max 30

Safety
Semi
Auto

Caliber 1

Range 200
Firerate 5
Action Trigger

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 15
Object_Damage 25

Durability 0.2

Aim_In_Duration 0.25
Spread_Aim 0.05
Spread_Angle_Degrees 5.71

Recoil_Min_X -0.5
Recoil_Min_Y 4
Recoil_Max_X 0.5
Recoil_Max_Y 5

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 4
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 3
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]