2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
80m
Range
10.42 RPS
Firerate
0.125%
Durability Loss per Shot
Tactical, Barrel
Hooks
0%
Movement Speed
-6 to 2 (20%)
Recoil X
3 to 4.5 (40%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 27 | 20 | 15 | 15 |
| Zombie | 108 | 59 | 29 | 29 |
| Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 12 |
| Structure | 12 |
| Vehicle | 25 |
| Resource | 15 |
| Object | 15 |
2 blueprints
No blueprints found matching your search.
This item is part of 16 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
Police Low Peaks Guns
Police Guns
Militia Russia Guns
Militia Russia
Russia Militia Russia
Police High Peaks
Peaks Police High Peaks
Peaks Police Low Peaks
Police Low Peaks
Washington Police
Police
PEI Police
Yukon Police
Militia Russia Guns
Police Low Peaks Guns
Police Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 761 | Police Low Peaks Guns | 2 |
| 95 | Police Guns | 1 |
| 627 | Militia Russia Guns | 4 |
| 570 | Militia Russia | 50 |
| 569 | Russia Militia Russia | 48 |
| 686 | Police High Peaks | 22 |
| 694 | Peaks Police High Peaks | 22 |
| 693 | Peaks Police Low Peaks | 12 |
| 687 | Police Low Peaks | 12 |
| 331 | Washington Police | 11 |
| 94 | Police | 10 |
| 93 | PEI Police | 9 |
| 434 | Yukon Police | 9 |
| 627 | Militia Russia Guns | 4 |
| 761 | Police Low Peaks Guns | 2 |
| 95 | Police Guns | 1 |
Cobra.dat
GUID 2fa5551b5148491eb30b686f40d75f9a
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 99
Size_X 2
Size_Y 2
Size_Z 0.3
Size2_Z 0.35
Magazine 100
Hook_Barrel
Hook_Tactical
Ammo_Min 5
Ammo_Max 20
Safety
Semi
Auto
Caliber 4
Range 80
Firerate 4
Action Trigger
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.125
Aim_In_Duration 0.15
Spread_Aim 0.1
Spread_Angle_Degrees 16.7
Recoil_Min_X -6
Recoil_Min_Y 3
Recoil_Max_X 2
Recoil_Max_Y 4.5
Recover_X 0.2
Recover_Y 0.4
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.075
Muzzle 3
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
Amount 3
}
{
ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
Delete false
}
]
Skill Repair
Skill_Level 1
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]