4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
300m
Range
0.83 RPS
Firerate
0.5%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-1 to 1 (95%)
Recoil X
5 to 6 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 161 | 85 | 42 | 42 |
Zombie | 323 | 170 | 85 | 85 |
Animal | 323 | 170 | 85 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 85 |
Structure | 85 |
Vehicle | 85 |
Resource | 170 |
Object | 170 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Crossbow.dat
GUID 50bbe6250214445594ac22dd9873d361
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10940
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_Sniper.wav
Size_X 4
Size_Y 2
Size_Z 0.4
Sight 10943
Magazine 10941
Hook_Sight
Ammo_Min 1
Ammo_Max 1
Alert_Radius 1
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18853
Attachment_Calibers 2
//Scope
Attachment_Caliber_0 18911
Attachment_Caliber_1 18938
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 20
Unplace 0
Replace 0.77
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19408
Blueprint_1_Outputs 1
//Supply (Metal Parts)
Blueprint_1_Output_0_ID 19010
Blueprint_1_Output_0_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 300
Ballistic_Steps 30
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 50
Aim_In_Duration 0.5
Firerate 50
Action String
Player_Damage 85
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 170
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 170
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 85
Structure_Damage 85
Vehicle_Damage 85
Resource_Damage 170
Object_Damage 170
Durability 0.5
Recoil_Min_X -1
Recoil_Min_Y 5
Recoil_Max_X 1
Recoil_Max_Y 6
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X 0
Shake_Min_Y -0.03
Shake_Min_Z -0.03
Shake_Max_X 0
Shake_Max_Y -0.04
Shake_Max_Z -0.06
Recoil_Midair 3
Spread_Aim 0.04
Spread_Hip 0.08
Spread_Midair 3