1 x 1 (1)

Inventory Size

1

Amount

14

Blueprints

Gear
4 x
=
Gear
Gear
=
4 x
Furniture
4 x
+
5 x
+
3 x
+
2 x
=
Furniture
2 x
+
2 x
+
3 x
+
2 x
=
Furniture
6 x
+
4 x
+
4 x
+
3 x
+
=
Utilities
+
2 x
+
+
4 x
+
2 x
+
2 x
+
3 x
+
5 x
=
Furniture
2 x
+
2 x
+
3 x
+
2 x
=
Furniture
2 x
+
+
2 x
=
Barricade
4 x
+
2 x
+
+
=
Barricade
+
3 x
+
2 x
+
3 x
+
3 x
=
Barricade
2 x
+
2 x
+
+
=
Furniture
3 x
+
+
=
Barricade
4 x
+
2 x
+
2 x
+
2 x
=
Id Guid File Name
19066 f75db9c5-6b75-477c-8ef7-4223228dc87e PS_Bolts_N_Nuts.dat
PS_Bolts_Nuts.dat
GUID 5ad3e1db83b34cf5bc4d5dc87163d240
Type Supply
Rarity Common
ID 10607

Size_X 1
Size_Y 1
Size_Z 0.3

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 10607
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 19571
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10607
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19000
Blueprint_1_Output_0_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Compactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal Fragments</color>.