2 x 1 (2)

Inventory Size

+15%

Spread

0%

Bullet Drop

0%

Recoil X

0%

Recoil Y

0%

Volume

0%

Sway

0%

Shake

1.00

Firerate Offset

1 blueprints
-
+
=
3 x
PS_Adaptive_Fire_Control_Module_1.dat
GUID 3c70b15ede88498aacb97d1cd094d1ca
Type Tactical
InventoryAudio Effects/Inventory_Sounds/Attachment_Pickup/Attachment_Pickup.asset
Rarity Epic
ID 10675

Size_X 2
Size_Y 1
Size2_Z 0.125

Calibers 1
Caliber_0 25004

Firerate 1
Spread 1.15
Damage 0.8

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems
		[
			"823f3b130af144378889f5e0f084fc54 x 3" // Metal Fragments
			"4f4772f26c74401d8a7cce49e6789b79" // High Tier Gun Parts
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Salvage