1 x 1 (1)
Inventory Size
-20%
Spread
0%
Bullet Drop
0%
Recoil X
0%
Recoil Y
0%
Volume
0%
Sway
0%
Shake
0 RPM
Firerate Offset
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19113 | PS Zombie Spawn PMC | 93 |
| 19112 | PS Zombie Spawn High AG19 | 83 |
| 19027 | PS Spawn High Kneel | 71 |
| 19107 | PS ZombieMega Spawn PMC | 65 |
| 19007 | PS Spawn High PMC | 63 |
| 19013 | PS Spawn High AG19 | 61 |
| 0 | PS Attachments PMC | 38 |
| 0 | PS Attachments Kneel | 36 |
| 0 | PS Attachments AG19 | 27 |
| 0 | PS Group Tactical Soviet Proper Deadzone | 5 |
| 0 | PS Group Tactical PMC Proper Deadzone | 5 |
| 0 | PS Group Color Laser | 2 |
PS_Tactical_Pointer_Gray.dat
GUID ffe2a288b8b34aa8954307b6f650510a
Type Tactical
InventoryAudio Effects/Inventory_Sounds/Attachment_Pickup/Attachment_Pickup.asset
Rarity Rare
ID 19495
Size_X 1
Size_Y 1
Size2_Z 0.375
Spread 0.8
Calibers 1
Caliber_0 25004
Laser
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems "823f3b130af144378889f5e0f084fc54 x 2" // Metal Fragments
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Salvage