2 x 2 (4)

Inventory Size

100 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
5 x
Gear
=
10 x
Gear
5 x
=
Utilities
+
+
+
+
3 x
+
4 x
+
+
=
Spawn Id Spawn Name Items
19390 PS Drops Armor Plating Stack 1
PS_Armor_Plating_Stack.dat
GUID 04f5e3a13c2d4d618678ec7f4afd1435
Type Barricade
Rarity Epic
Useable Barricade

Has_Clip_Prefab False

Build Barricade
ID 19796

Size_X 2
Size_Y 2
Size_Z 0.45

SalvageItem 04f5e3a13c2d4d618678ec7f4afd1435
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 5cdb3b931583459a87a1b74085fed94a

Health 100
Range 4
Radius 0.18
Offset 0.2

Explosion 36

Vulnerable

Salvage_Duration_Multiplier 0.1

PlacementAudioClip Sounds/MetalPlacement.mp3

Bypass_Pickup_Ownership True

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19796
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 19417
Blueprint_0_Output_0_Amount 5
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19796
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19000
Blueprint_1_Output_0_Amount 10
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Unstack
Action_0_Tooltip Uncompactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal Fragments</color>.