1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 23 16 12 12
Zombie 23 12 6 6
Animal 23 12 6 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 15
Resource 25
Object 15
Repair
0%
+
2 x
=
100%
Tool
=
3 x
Tool
Tool
Tool
Tool
Tool
Tool
Tool
Apparel
Tool
+
=
Tool
Tool
Tool
Tool
Tool
Tool
Tool
Rio_Flashlight_Orange.dat
GUID 30783375f49547d097f426e4c507aaf8
Type Melee
Useable Melee
Slot Any
ID 34135

Size_X 1
Size_Y 2

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Player_Damage 21
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 21
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 21
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15

Light
SpotLight_Angle 90
SpotLight_Intensity 0.009
SpotLight_Range 64
SpotLight_Color_R 189
SpotLight_Color_G 110
SpotLight_Color_B 39

Durability 0.1

Blueprints 9

//Repair
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33000
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27

//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34135
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 33000
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 33050
Blueprint_1_Output_2_ID 33031
Blueprint_1_Build 27


//From Blue 
Blueprint_2_Type Tool
Blueprint_2_Supply_0_ID 34133
Blueprint_2_Supply_0_Critical
Blueprint_2_Build 27



//From Green 
Blueprint_3_Type Tool
Blueprint_3_Supply_0_ID 34134
Blueprint_3_Supply_0_Critical
Blueprint_3_Build 27



//From Purple 
Blueprint_4_Type Tool
Blueprint_4_Supply_0_ID 34136
Blueprint_4_Supply_0_Critical
Blueprint_4_Build 27



//From Red 
Blueprint_5_Type Tool
Blueprint_5_Supply_0_ID 34137
Blueprint_5_Supply_0_Critical
Blueprint_5_Build 27



//From White 
Blueprint_6_Type Tool
Blueprint_6_Supplies 2
Blueprint_6_Supply_0_ID 34138
Blueprint_6_Supply_0_Critical
Blueprint_6_Supply_1_ID 33050
Blueprint_6_Outputs 2
Blueprint_6_Output_0_ID 34135
Blueprint_6_Output_1_ID 33003
Blueprint_6_Build 27



//From Yellow 
Blueprint_7_Type Tool
Blueprint_7_Supply_0_ID 34139
Blueprint_7_Supply_0_Critical
Blueprint_7_Build 27



//From Pink
Blueprint_8_Type Tool
Blueprint_8_Supply_0_ID 35089
Blueprint_8_Supply_0_Critical
Blueprint_8_Build 27

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav